Starfall
A downloadable game
Unfinished game I made as a 14 y.o. fan of many old sci-fi games. You can tell the references and appreciate a very silly setting, story and descriptions.
Gameplay consists of navigating your character to an exit (or a secret exit) in each level, avoiding fire and water hazards, tranquilizing dinosaurs by either hitting them from above, or using some futuristic gun. The trickiest part are the platforms for which you sometimes need a jump gun power up or you have to exploit a gravity coding error by continuously pressing left/right button (slowing down the fall) or up button (pushing yourself up in collision with a platform). If you fall, it kills you instantly. At least you can reload an autosave. This design is very questionable and I'd avoid it in case I once decide to port the game to newer systems.
This version includes some game-breaking fixes I made in 2009 and 2011 but I still found one soft lock with the final boss (when you don't stick to the jump power up - gun power up - jump power up sequence). Apologies for that, enjoy and thank you in advance for any comments!
Published | 3 days ago |
Status | Prototype |
Release date | Apr 11, 2007 |
Author | MARSESWORLD |
Genre | Platformer |
Made with | GameMaker |
Tags | 2D, Dinosaurs, Futuristic, GameMaker, Robots, Sci-fi |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
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